About Kinoma

Kinoma was born in May 2002 to design and build mobile media products. We strive to create innovative, leading-edge products that are fun and easy to use while providing rich functionality.

Our company name was created from the Greek root kino-, meaning to move or to set in motion. This same root was used by many innovators of the analog media age to name their products, from the Kinescope to the Kinora to the Kinetophone. Even the word cinema shares the same root.

Our logo reflects our design philosophy: simple, stylish, and fun. We enjoy our work immensely, and we hope you enjoy our products.

About Our Team

The team at Kinoma is made up of individuals with a broad mix of multidisciplinary experience and a proven ability to deliver products.

Peter Hoddie

For nearly a decade, Peter played a central role in defining, building, and promoting Apple’s trailblazing QuickTime technology.

In 2000, he founded Generic Media, with the goal of radically simplifying both the publishing and viewing of digital media by introducing the first on-demand, real-time media transcoding server. While at Generic Media, Peter, in partnership with Sony, helped to create the gMovie Player, the leading video technology for Palm handhelds. Peter has contributed to several digital media standards, including MPEG-4, JPEG-2000, and SMIL.

In 2002, Peter left Generic Media to explore new technologies in the area of mobile media.

Brian Friedkin

Brian has been designing and engineering digital media software for more than 25 years.

As a Principal Engineer at Apple, Brian was a member of the small engineering team that brought QuickTime to Windows. He also researched and developed prototype QuickTime software targeted at small devices.

At Generic Media, Brian was responsible for handheld platforms and authoring tools, including the gMovie suite of applications for Palm OS.

Brian has created consumer-level multi-platform applications and embedded real-time software for key industry players, including Sony, Seiko Instruments, and HP.

Michael Kellner

Michael has been involved in design and implementation of multimedia software tools for more than 20 years.

At Apple Computer he was involved in open systems platforms, focusing primarily on developing multimedia infrastructure and core system software that was used in multi-platform QuickTime and became the basis for the development authoring platform Carbon in Mac OS X.

At Entera, CacheFlow, and Generic Media, Michael honed his management and product design skills to produce internet infrastructure hardware and software, primarily focused on HTTP and streaming media protocols.

Thanks!

Building a product and a company requires an extended team of friends and family that selflessly contribute their advice, their time, their expertise, and their encouragement. Far too often, these contributions are overlooked.

Kinoma would like to thank the following people for their generous assistance and support.